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Needles//Pins

 

An Interview With Pholde

By Anne Sulikowski

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Anne: Amplifying metal art is an interesting way to make music. Please explain the complexity of the process involved in building and then playing these artistic instruments.

Pholde: I find the metal instrument must contain different tensile strengths to achieve a complexity of sound. The way it is played and the objects that are used to play the instrument also play a vital role in achieving the desired sound. Of course smaller objects produce a higher/lighter sound while heavier objects produce deeper, heavier sounds.

How much pressure applied while playing the instrument also makes a big difference in the sound. It's similar to playing a cello of a violin for instance. You can grind the bow into the strings to get that real gut-wrenching sound (which I love) or you can play it softly to get the lighter more airy sounds (which is OK too).

Anne: Do you make all your metal sculptures with sound or aesthetics in mind or both?

Pholde
Pholde: If I have an idea to produce a heavy, more thunderous sound I'll construct an instrument using a lot of thick, heavy metal. If I have a desire to produce a wide range of sounds, I'll assemble something with an array of sizes and thicknesses of metal. Aesthetics are less important. Something can look outrageously complex but not necessarily produce a lot of sound. I find smaller items with a more diverse structure of metal can have a wider range of sound than something that looks intimidating but not have a very complex sound at all.

Anne: How does Pholde differ from Knurl?

Pholde: Pholde is generally quieter although the sound can build and become quite loud at times. The sound is never distorted and minimal effects are used. Reverb and Eqs are the only effects, so the sound is primarily the natural sound of the metal. Pieces build to crescendos then become quiet and build suspense again. The same way a symphony or an opera will. I like working with suspense in Pholde .

Knurl is more of an onslaught of intense, distorted, metallic sound. There are no-holds-barred. It is intense, fast, and loud. The sound can subside briefly here and there but it is mainly an insane wall of intense noise.

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